For the rest, install WINE, ideally from the WINE Project's official repositories. The executable will fire up, and youre good to go. I think your OS chokes on the filename because it has letters in it that it cant decode. Select Japanese from the drop-down menu of the Current system local option. If it needs Japanese locale, just put LANGjaJP.UTF-8 command in the launch options. Simply right-click on any file, click on Locale Emulator, and pick a locale to run the game or app. Edit edit: Why do you need the Japanese RTP anyway Isnt the English one enough for the games Its been so long since I used RPGMaker 2000 Edit edit edit: Also, its weird locale emulation and unicode if it fails to display the proper letters. I followed the exact procedures you've listed and got to the step where I used 7-Zip (with a deleted 'Lang' folder) in conjunction with the Japanese Locale Emulator to extract my Japanese game. Most visual novels on Steam will just work in Proton ('Steam Play') as-is. SimSun is listed, but MS UI Gothic and YaHei has those characters. I got Locale Emulator installed using the link you provided and installed 7-Zip 32 bit x86 from the official site to download it. I looked into the registry at Computer\HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\FontLink\SystemLinkĪnd Segoe UI has correct entry: TAHOMA.TTF,Tahoma The actual fonts used for rendering are "MS Mincho" for hiragana and "SimSun" for kanji. Learn how to use Locale Emulator, a tool that can make your OS recognize Japanese Visual Novels as in a language other than the real one. Locale Emulator is a tool similar to AppLocale and NTLEA, providing a simulation function that can make an application recognize your OS as in a language other. The requested font (selected in the App UI), is Segoe UI. If I set my display language to Japanese, logout and log back in, the problem is gone. ![]() The font used for kanji is a Chinese one and it looks really weird, especially at small sizes where it is not anti-aliased. ![]() Some applications are showing a strange behaviour when rendering Japanese fonts.
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